Ostatnia utworzona postac : Andoris, Witamy i zycze dobrej gry!
Najwyzszy poziom na serverze: Sezh Legend (426). Gratulacje!
Nov 19 2022 -
Patch will be deployed 19.11.2022 Server changes:
Demon Oak - reworked whole quest to make it same as in real tibia.
Shiny stone - now you can use pick on shiny stone to get gold.
Nargor Quest and Meriana Island were fully implemented, all NPC's and missions are same as in RL.
In next update all boat NPC's that are associated with those quests will require finishing those quest to have access to Meriana(peg leg) and Nargor.
Pirate Addon - added all npc's and mechanics, process of getting outfit is same as in RL.
Changed prices of few shop items.
Yasir now sails with friend called Tommy, his friend buys all new items that were lacking from Yasir offer.
Deeper Banuta - nerfed abilities which paralyze players. Killing in the name of:
Grizzly Adams gives experience values from task are multiplied by exp rate.
Caimans, Gargoyles and Mutated Tigers - reduced number of kills required.
Demon Task - after you finish task you will get Holy Icon, you don't need to finish task to enter Demon Oak Quest, you only need Holy Icon.
Raymond Striker - offers pirate task after finishing nargor quest.
Added access to fight random pirate boss after finishing pirate task.
Shardhead boss encounter works now.
Blue djin task is possible after joining green djin side and other side around. Quest tracking:
Pits of Inferno - Added to questlog each throne you have walked through and shortcuts you have discovered.
Full Meriana, Demon Oak, and Nargor quest tracking Bug fixed:
Wiki pages had incomplete/wrong data about PoI Bosses, fixed values to be more in order what players can handle.
Around 60 items didn't show count if you have looked on them from distance, its fixed now.
Goroma - after entering fall through hole, you can rope items.
Hellspawn - had wrong item id, now it drops demonic essence.
Added iron fists to Rashid.
Added vials to Rabaz.
New frontier Quest - squirrel spawn properly after using item on tree.
Patch will be deployed 14.11.2022 Server changes:
Increased each class regeneration from 6 to 9 mana.
Added !vials command - after using it you will no longer produce vials after using potion. You can change it back by writing !vials again.
Changed points prices in shop, all options have more bonus points compared to previous values.
Underwater arena bosses - created mechanic where players can kill every deepling boss (Obujos, Jaul and Tanjis) once a week.
Each encounter is solo, if you die/leave without killing boss you will have to wait 7 days to try killing it. Players cant enter arena if there is player already in arena, boss will reset HP on starting encounter.
Reworked roshamuul key arena, you cant enter arena when there is already player there, key consumed on using on altar, boss reset HP on player using key(entering arena).
Each boss in list have been changed to reflect values from wiki, those values include hp, skills, resistances and loot:
Deepling bosses: Jaul, Obujos, Tanjis
Roshamuul key arenas: Horadron, Zavarash, Terofar, Prince Drazzak Bug fixed:
Boost rune xp - sometimes bug occurred, when used rune count didn’t reset at midnight. So players after using could have consumed more runes than they should.
Some houses in Venore had bugged door, they are fixed now.
Dream and bone master now will trade with you, only if you have required rank.
Real OTS 8.6 RPG OTS with some elements of newer tibia, map is mostly from Tibia 10.77. We have added monsters and items from newer versions, so you need our 8.6 version or OTClient.
There are a lot of features introduced to make game easier to play and more challenging in some scenarios. Ammunition, weapons and armors were added from newer versions - way of acquiring those is same as real tibia.
No spells were added from new tibia and there is standard 8.6 cooldown system without group cooldowns.
Site have few features that make trading items or characters easier. It also contains description of each monster that is in game, you can see drop rates and some other basic information. Monster data is imported straight from server files, so you see same values as in files.
Almost every monster were adjusted to values from wiki(tibia.fandom.com) - so if you see some mistakes with values or you think something doesn’t look good you can always report to admins on discord.
Premium is free, there is VIP system which gives 15% bonus exp, skill and magic level rate and bonus hour of stamina.
Stamina grants 50% more exp, total stamina raised to 43 h for non-VIP and 44 h for VIP players.
Task system like in RL tibia with points and boss-reward system.
A lot of quests are 1:1 as in real tibia, you can use sites like tibia.fandom.com or YouTube to do quest just like in RL.
Exercise weapons which allows players to buy them for gold or in site store, they allow player to skill faster.
World Change events - there are events that randomly change the map like spawning opening some part of maps or spawning monsters (like Mawhawk).
Online training in each temple there is teleport and offline training is available in each city training school.
Global depot and much more that helps players play more efficiently and have fun while enjoying feeling of old 8.6 Tibia with some twists.
Exp rate 2x
Global bank system Yes
Global depot Yes
Loot rate 2x
Magic rate 2x
Max multi-client 6 clients per IP
Skill rate 2x
Patch will be deployed 20.10.2022 Server changes:
Added World Changes mechanic - map and monster spawn - depending on random chance when server start random event will start(which changes map and spawn monsters)
Mawhawk World Change - Mawhawk will spawn in his cave - for now its 80% chance (will be reduced to 35% in 3 weeks) to activate this event.
Monster will spawn every 20 minutes if he is not alive.
More World changes event will come in future - you can suggest those in #suggestions discord channel.
Ammunition - Diamond arrow and Spectral bolt is added. Price for diamond arrow is 200g, spectral bolt will cost 150g.
Diamond arrow will have area damage like in real Tibia, both ammunition types will require 200 level.
Additionally all NPC that in real tibia have new ammunition types, will have them after this update.
Exercise Weapons - mechanic will be added in next update, it will require dummmy to skill with exercise weapon types.
For now there is only default dummy - located in training schools in each city.
In future Expert dummies which add 10% more skill rate will be added.
Exercise weapons are available in NPC and shop - prices will be same as real tibia ones.
Ultimate potions are added to all NPC which have them in RL Map.
PoI bosses have been checked, loot, damage and resistances has been changed to values from wiki.
Unrealized dreams is reworked - chances of drops are adjusted to be same as on wiki
Boss tracker mechanic has been added - this change will not change your play style, but helps with eliminating scenarios where there can be more than 1 boss alive with the same name. Sites Changes:
Change Name is now available in shop.
All monsters on site got updated loot and stats Creatures
Added images of exercise weapons and new section in shop for training weapons.
All monsters on site got updated loot and stats - imported from files, you can check all loot from old and new monsters Creatures
Added images from newer tibia to market on site. Monster Changes:
Fixed 2 monster corpses - were unmovable.
Added missing NPC's from rathleton and roshamuul cities. Monster Changes:
Loot, damage, spells, resistances and experience were changed to be same as real tibia. List of monsters repaired:
Walker Client Update:
New client is now in download section