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29.7.2026 -
Patch 1.4 - 29.07.2026
Author: Shakra

Overview:

This update brings the game to your phone. The Android client now updates itself automatically, so new content and fixes arrive without reinstalling anything, and the Autoloot system introduced last patch is now fully available on mobile. We have also rebuilt how the client updates on every platform: patches now download only what actually changed, turning update times from minutes into seconds. Download the client for Windows, Android or Linux here: https://realots.pl/index.php/downloads

New Feature: Android Client

  1. Automatic Updates on Mobile: Your mobile client now checks for updates the moment it starts and downloads only what has changed. New content, fixes and interface improvements reach you without reinstalling the app. You will only need to install the app again when we change the app itself.

  2. Autoloot on Mobile: The Autoloot system from last patch now works on Android, with the same loot bags, item lists and drag-and-drop management you have on the desktop client. Open it from the button in the top bar, or with Alt+A.

  3. The Store Fits Your Screen: The in-game Store no longer opens larger than the display on phones. It now scales to fit, so every tab and button stays reachable.

  4. Wider View, Straight Away: The extended map view now applies the moment you enter the game, instead of only after logging out and back in.

Faster Client Updates

  1. Only What Changed: The updater now compares your files against the server and fetches just the differences. Routine patches that used to pull hundreds of megabytes now finish in seconds.

  2. No More Re-downloading What You Have: A fresh install no longer pulls down content it already ships with. It checks what is already on your machine and keeps it, saving hundreds of megabytes on first launch.

  3. Self-Repair: If a client file becomes damaged or altered, the updater now notices and restores it on its own, instead of leaving you with a broken client.

  4. An Honest Update Button: The "Update Client" button no longer flashes "UPDATE AVAILABLE!" at you when you are already up to date.

Quest & NPC Fixes

  1. The New Frontier: Fixed problems in the arena stage of the quest, along with the dialogue of the NPCs involved, so the encounter now runs through correctly.

General Fixes

  1. A Leaner Client: Removed an internal testing module that was being shipped to players by mistake. The client is now smaller and carries nothing it does not need.


26.7.2026 -
Patch 1.3 - 26.07.2026
Author: Shakra

Patch Overview:

This update delivers one of our most requested quality-of-life features: a full Autoloot system, letting you collect your kills' loot automatically without ever opening a corpse. Alongside it, we've added a dedicated colored Loot Channel so you can clearly track everything you pick up. On the server side, we continued polishing our newly ported monsters and fixed a range of quest, NPC, and door issues.

New Feature: Autoloot

  1. Automatic Looting: You can now set your character to automatically collect loot from creatures you kill, so you no longer have to open every corpse by hand. Manage your loot list and preferences directly in-game through simple commands.

  2. Colored Loot Channel: A new dedicated channel now shows everything you loot, with color-coded messages that make it easy to spot rare and valuable drops at a glance.

Client Fixes

  1. Client Stability: Fixed a crash caused by a division-by-zero error that could occur during certain in-game calculations.

  2. Window Management: Resolved issues with resizing and minimizing the client window that could leave it in a broken or unresponsive state.

Monster Fixes & Balance

Building on last patch's large monster overhaul, we've continued refining the behavior of our newly added creatures:

  1. Combat Behavior: Fixed invalid "final attacks" on several new monsters so their death effects now trigger correctly, and corrected which creatures can and cannot be convinced or summoned.

  2. Broad Cleanup: Applied corrections across more than 200 monster files to standardize their attributes and ensure they behave exactly as intended.

Server Fixes

  1. Profession Requirements: Identified and added missing vocation restrictions to 58 items (including weapons and equipment), so gear can now only be used by the classes it was meant for.

  2. Doors: Fixed doors that would not close properly dissapearing items, along with several other doors that were not letting players pass through correctly.

  3. Killing in the Name of...: Fixed a bug that prevented the boss "The Bloodweb" from respawning after entering the teleport in the boss room.

  4. NPC Interactions: Corrected dialogue and trade behavior for the Djinn NPCs.

  5. Map Interactions: Resolved conflicts where multiple actions were assigned to the same objects on the map, fixing unexpected behavior when interacting with them.


19.7.2026 -
Patch 1.2 - 19.07.2026
Author: Shakra

Patch Overview:
This update introduces an updater system, allowing us to deploy smaller, faster fixes without requiring a full client download. 
Additionally, you can now track the server's online status directly within the client.
On the server side, we have resolved numerous minor quest-related bugs and completed a massive refactor of all newly added monsters to ensure their full integration and intended behavior.

Client Fixes

  1. Updater Improvements: We have completely overhauled the client updater.
    You will now see an "Update Client" button in the top menu that blinks red when a new update is available.
    We also increased the connection timeout to prevent downloads from failing on slower connections.
  2. Animations: Fixed a visual bug where water tiles (and other synchronized animations) were blinking or animating out of sync.
  3. Containers: The built-in container function will now properly recognize and ignore the Store Inbox. We also fixed an issue with the item sorting feature inside open containers.
  4. Client Stability: Fixed a crash that could occur if you clicked on the game interface before it had fully loaded.
  5. Links: Corrected the in-game account management and store links to properly point to the active website.
  6. Auto-reconnect: Fixed auto-reconnect issue.
  7. Sell all: Fixed issue If amount exceed x - client didn't sell anything.

Monster Overhaul & Rebalance

This patch includes a massive update to our monster database, touching nearly 300 different creatures to ensure they behave exactly as they should:

  1. Tibia 11+ Integration: Successfully ported and fully integrated hundreds of new monsters from newer Tibia versions (such as Asuras, Falcons, Cobras, Werelions, Werehyaenas, Bashmus, and more).
  2. Combat Mechanics: Standardized attributes and completely fixed invalid attack spells across the board. All ported monsters will now properly use their correct attack ranges, spells, and behaviors.
  3. Monster Corpses: Completely overhauled the decay stages and loot containers for all custom creatures. Their corpses will now hold loot correctly and naturally decay over time without glitching into the wrong items.
  4. Loot Rebalance: Rebalanced drop rates for the newly added monsters and corrected invalid loot tables. We also removed unintended 'tower shield' drops from various dragons and bosses.

Server Fixes

  1. New Outfits in shop: Added 8new outfits to the game: Frost Tracer, Armoured Archer, Flamefury Mage, Doom Knight, Celestial Avenger, Blade Dancer, Beekeeper, and Winged Druid.
  2. The New Frontier Quest: Fixed a bug in the Beaver mission (Mission 2) where players could incorrectly trigger the traps or lose their bait by clicking on the wrong objects.
  3. Map & Items: Fixed several ramps and stairs that were not letting players walk up or down correctly. We also added missing descriptions and properties to various new items (like the Daedal Chisel, promotion scrolls, and darklight items).
  4. Auto-Broadcasts: The server's automatic broadcast messages now include direct, clickable invite links to our Discord server.
  5. Gate of Expertise: Some of the newer doors with assigned actions other than level and expertise logic, were forcing level check where they shouldn't for example zao doors.

General Fixes:

  1. Fixed the teleport levers in the Dreamer's Challenge quest. 
  2. Unified reward chests
  3. Corrected dialogue issues with NPC Maris in Fenrock.

14.7.2026 -
Patch 1.1 - 14.07.2026
Author: Shakra

A new version of the client with all the fixes is now available here. The Android version is also now available in the download section.

Client Fixes

  • Loot Channel: Fixed an issue where the bot loot channel did not display properly.
  • Minimap: Fixed general minimap issues.
  • Containers: Fixed issues related to containers.
  • Side Panel: Expanded the additional side panel to fit 5 items.
  • Map Clicks: Addressed the issue where map clicks for movement were still not working.
  • Container Display: Adjusted client logic so that containers open displaying at least 2 rows for all items.

Server Fixes

  • Pickaxe Holes: Fixed random issues with pickaxe holes.
  • Goroma Boat: Fixed the Goroma boat.
  • Oramond: Fixed Oramond teleports.
  • NPC Shop: Fixed an issue where some amulets showed incorrect charges in the trade window and could not be sold.
  • Tommy's Door: Fixed Tommy's locked door.
  • Market: Fixed an issue where the market was not showing the bank balance.
  • Exercise Items: Fixed exercise items not working properly.
  • Noble Time Command: Fixed the missing command for noble time.
  • Shop Delivery (Exercise Items): Fixed an issue where the shop delivered the wrong exercise items.
  • Weekend EXP: Fixed issues related to Weekend EXP.
  • Outfit Prices: Fixed outfit prices in the shop.
  • POI Mechanics: Fixed POI blood and levers that were functioning inconsistently (sometimes working, sometimes not).
  • Command Typo: Fixed a typo in the exp rate command.
  • Shop Delivery: Fixed an issue with the shop not delivering items.
  • Map Holes: Fixed an issue where some holes were not allowing players to go down.
  • Mounts: Fixed an issue where some mounts could not be bought in the shop.
  • Diamond Arrows: Fixed diamond arrows.
  • Werehyaena: Fixed Werehyaena damage and corpse drops.

11.7.2026 -
Server has been migrated!
Author: Shakra

RealOTS – Update Notes 11.07.2026

Migration to new client finished - you can download at https://realots.pl/index.php/downloads - linux and windows versions for now.
Client got few extra options like colored loot and ability to swap from 5 to 4 items per row whatever players prefer and its a lot more stable compared to older one.

Map is updated, new items, new monsters and loot tables for some of the existing ones.

Android client will be available later today/tommorow. 
Server should be a lot more stable and fluid gameplay compared to the old one. 

After succesful migration its easier to patch and introduce things since most of the stuff is already in client.


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