Overview This patch introduces the complete twelve-mission Rookie Guard questline on Rookgaard, implements missing outfits, addons, and achievements, resolves issues with fourteen reward containers, and retroactively repairs quest log entries for previously completed content. The Rookie Guard The starter questline for Rookgaard is fully implemented from start to finish.
Outfits & Addons
Quest Rewards & Chests
Quest Log Updates
Rookgaard Environment & Fixes
World & Items
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Overview This patch focuses primarily on comprehensive quest fixes, end-to-end support for Warzones 1–3, overhaul of outfits and addon tracking, item/monster corrections, and backend performance optimizations. The Great Quest Overhaul Over 35 quest lines were audited against the wiki and original scripts to ensure correct states, triggers, and rewards.
Warzones 1–3 The Kazordoon Warzones are fully playable from entrance to boss encounters.
Outfits, Addons & NPCs
Quest Rewards & Chests
World, Items & Monsters
Performance & Engine Fixes
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Overview: Two big additions this patch. You can now report a bug without leaving the game — one hotkey grabs a screenshot and your position, and you get told when it is fixed. New Feature: Report a Bug From Inside the Game
New Feature: House Auctions
Quests
Website
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OverviewThis patch hunts down the quiet failures — the objects you click that simply do nothing back. A whole class of quest targets (cracks, planks, webs, debris) never actually reached the server when you used a tool on them, and every one of them now responds. On top of that, the Sea Serpent hunt is implemented end to end for the first time, Oriath's houses are finally on the market, and moving around got fixed: map clicks find real routes again and following someone survives a floor change. Quests
World & Map
NPCs & Trading
Client Fixes
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Overview: This patch is a deep clean-up of the world itself. A long list of quests that stalled halfway through now run to the end, several teleports and doors finally lead where they should, and Oriath is properly open for business. Trading got a lot friendlier too — charged rings and amulets sell again, Naji handles gold transfers, and the Market tabs in the client load as intended. Behind the scenes we tracked down a fault in the server's database layer that had silently switched off two whole systems: scheduled raids and the daily lottery are both live again. Quests
World & Teleports
NPCs & Trading
Items & Balance
Client Fixes
General Fixes
Community
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