Ostatnia utworzona postac : Vitex, Witamy i zycze dobrej gry!
Najwyzszy poziom na serverze: Paldi (754). Gratulacje!
Aug 13 2023 -
Patch will be deployed 14.08 after restart. Changes
Buffed ratios for exercises weapons.
Changed deepling arena boss from 1 person only to 4 people option with lever mechanic.
Buffed ratios for umbral weapon crafting and fixed problem associated with creating weapons.
Added lottery bag, which will be rewarded in lottery and as event reward.
New raid system:
Raid system is now similar to real tibia, monsters have minimal time to spawn + some variance.
For example if minimal spawn of boss is 14 days and variance is 3 days - minimal time after killing boss is 14 days and he can spawn in day 14,15,16 after killing.
All raids and mini bosses will spawn with new system, there will be some kind of information on site on how long does it take to spawn each boss.
There is total 73 bosses that spawn with new system.
Soon city raids wil be added to list, for now there are only boss raids in this list.
Changed values on ultimate potions:
Supreme health potion - from 900 - 1200 to 850 - 1105
Ultimate mana potion - from 400 - 600 to 400-550
Ultimate spirit potion - health from 400 - 600 to 400 - 550 - mana stays the same.
Boss of the guzzlemaws - Mawhawk had incorrect damage and defense values, becuase wiki had incomplete data. Based on test on real tibia his damage was buffed and missing self heal added.
Monster HP reduced from 55k to 45k and added "ultimate explosion" skill which deals AOE damage after 5 second of cooldown.
Added option to play in 16:9 on otclient, bigger aspect ratio for android client and recognition of otclient in server files. Possibility of adding additional "modules" to otclient in future.
Fixed bug with distance skill ratio being too high during weekends.
As requested by players a lot of new bags were added to shop, so you can have high capacity bags with distinguishable looks.
Dreadbeast damage was tripled to help with hellgorak boss.
A lot of map fixes in svargond, more to come in next week.
Added missing npc in svargrond
Ceiron - fixed problem with demon dust
Cranky lizard NPC - added NPC logic and in map
Added missing npc Razan in Darashia
Nobleman outfit change some logic to fix bugs
A father burden quest - added and tested whole quest.
Added missing item names in zao
Added Uneasy alliance quest
Added missing textures in few spots in ZAO
Fixed an interest in botany quest.
Rebalanced some bosses in endgame and higher tier monsters, according to wiki values.
Repaired values of manacost of summons and convinceable creatures.
Fixed a lot of wrong values of monster defences/attack, a lot of cases change made to lower damage and improve defense.
Fixed problem with mortal combat - if someone died during fight, arena wouldn't reset.
Norseman Addon - fixed quest, now you can obtain outfit after you finished the ice island quest.
Haircyles - in some cases players didn't get basic shaman outfit - repaired and players which did quest and didn't get outfit will be fixed in coming days.
Beggar outfit - fixed problem with doors in edron.
What a foolish quest - fixed problem with stalker blood.
Druid outfit - change system how "flower" is generated and harvested.
Hunter outfit - some players couldn't play on piano after learning all music notes.
Fazzrah boss TP - fixed position
Knight addon quest door in banuta is now working properly.
New client version is available in Downloads section
Should fix problem with weird lags while using otclient.
Updated android version with aswell
What a foolish quest
Mission 8 sulphur and spoon
Cushion on Queen's Throne
Pie transporting - would occasionally break before reaching jester.
Fixed baking cakes - some ovens couldn't bake chocolate cake.
Deepling boss - fixed problem with resetting arena.
Ahmet - added missing bucket.
Added missing stairs in Thais
Fixed depot in rathleton
Added mute commands for tutors
In coming days there will be updated version of client for all platforms, fixed some lag issues and missing textures in android client.