OverviewThis patch hunts down the quiet failures — the objects you click that simply do nothing back. A whole class of quest targets (cracks, planks, webs, debris) never actually reached the server when you used a tool on them, and every one of them now responds. On top of that, the Sea Serpent hunt is implemented end to end for the first time, Oriath's houses are finally on the market, and moving around got fixed: map clicks find real routes again and following someone survives a floor change. Quests
World & Map
NPCs & Trading
Client Fixes
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Overview: This patch is a deep clean-up of the world itself. A long list of quests that stalled halfway through now run to the end, several teleports and doors finally lead where they should, and Oriath is properly open for business. Trading got a lot friendlier too — charged rings and amulets sell again, Naji handles gold transfers, and the Market tabs in the client load as intended. Behind the scenes we tracked down a fault in the server's database layer that had silently switched off two whole systems: scheduled raids and the daily lottery are both live again. Quests
World & Teleports
NPCs & Trading
Items & Balance
Client Fixes
General Fixes
Community
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Quests
NPC & Shops
Items & Balance
Mobile Client
Community
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Overview:This update brings the game to your phone. The Android client now updates itself automatically, so new content and fixes arrive without reinstalling anything, and the Autoloot system introduced last patch is now fully available on mobile. We have also rebuilt how the client updates on every platform: patches now download only what actually changed, turning update times from minutes into seconds. Download the client for Windows, Android or Linux here: https://realots.pl/index.php/downloads New Feature: Android Client
Faster Client Updates
Quest & NPC Fixes
General Fixes
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Patch Overview:This update delivers one of our most requested quality-of-life features: a full Autoloot system, letting you collect your kills' loot automatically without ever opening a corpse. Alongside it, we've added a dedicated colored Loot Channel so you can clearly track everything you pick up. On the server side, we continued polishing our newly ported monsters and fixed a range of quest, NPC, and door issues. New Feature: Autoloot
Client Fixes
Monster Fixes & BalanceBuilding on last patch's large monster overhaul, we've continued refining the behavior of our newly added creatures:
Server Fixes
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