Shakra
Position: god
Profession: None
Level: 1
Posts: 6
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Patch 1.11 — 10.09.2026
Overview
This patch is about opening doors that were closed in your face: access to Ferumbras' Citadel no longer eats your fee to throw you back out, King Tibianus actually hands over your promotion instead of pocketing your 20,000 gold and going silent, and the Forbidden Islands around Goroma have their sacrifice altars and teleporters working so you can finally explore them. Alongside that, defeated monsters stop turning into roof tiles that swallow your loot, Paladin attack scheduling has been fixed, Gregor accepts both damaged steel helmets for the Knight addon, NPC shops no longer let you buy stacks at a 99% discount, and over twenty classic minor quests have been verified end to end.
Access & World Quests
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Ferumbras' Citadel Access Fixed: The entrance barrier to Ferumbras' Citadel on Kharos no longer consumes your 500 gold fee and bounces you back out on the second step. The seal now checks your attunement across the full crossing so paying players can enter.
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The Forbidden Islands Are No Longer Just Decoration: The access paths across the islands around Goroma were missing their interactive mechanics, leaving players stuck in dead ends. Sacrificing the required mushrooms at the coal basins on Talahu now reliably opens the teleporter onward.
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All 27 Thais Exhibition Levers Work: The underground museum in eastern Thais had 11 levers that did nothing when pulled, and the other 16 shared markers with quest chests across the world. All 27 exhibit booths are now hooked up to their own dedicated triggers, playing the intended sounds, animations, and creature transformations.
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Rookgaard's Tutorial Island Isolated: The tile triggers, starter chests, and early quests on the tutorial island were tangled with main-continent quest markers. The island has been given its own clean range, so starting a fresh character cannot tamper with mainland quests or outfit progress.
Combat & Vocations
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Paladin Attack Scheduling Fixed: Resolved an issue where Paladin distance attacks could fail to schedule properly or suffer delays when moving, retargeting, or switching ammunition. Distance attacks now cycle smoothly at full attack speed.
Outfits & Addons
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Knight Helmet Addon Accepts Both Damaged Helmets: Gregor in Thais and addon traders now accept both item versions of the damaged steel helmet. Previously, carrying the alternative helmet resulted in a refusal, with Gregor accusing you of lying about possessing the materials.
Quest Rewards & Containers
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Twenty Classic Minor Quests Verified End to End: A sweep across minor quests fixed missing reward attributes, misplaced containers, and overlapping markers:
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Outlaw Camp Mead Barrel: Fixed an issue where the barrel shared its completion marker with the Six Rubies Quest. It now pours mead into your waterskin on its own dedicated marker.
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Edron's Dark Armor Corpse: The slain skeleton holding the Dark Armor in the dragon lair was decaying like an ordinary monster body; it now rests permanently on the floor.
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Panpipe & Alawar's Vault Keys: The hollow stone on Mount Sternum now yields Key 4503 to unlock the door to the panpipe. In Alawar's Vault, Key 4501 correctly unlocks the storage room doors, and the chest grants the full 100 gold coins.
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Orc Fortress Rewards: The four reward chests deep inside the fortress now deliver equipment cleanly without marker collisions.
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Time Ring & Steel Helmet: Reward containers in Elvenbane and Mount Sternum dungeons have been re-indexed to grant items properly.
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Braindeath Guardian Spawns: The guardian Braindeath blocking the path to the treasure room now spawns reliably in its walkthrough location.
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Minotaur Leather & Shaman Treasure: The hidden raft container south of Thais and the swamp skeleton now correctly hand over their rewards.
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Additional Quest Verifications: Emperor's Cookies, Adorned UH Rune, Dead Archer, Mad Mage Room, Hydra Egg, Lion Trophy, Mastermind Potion, Fishing Box, Heaven Blossom, Iron Ore, Lone Medusa, Scale Armor, and Crystal Wand quests are all verified and functional.
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Pemaret Marlin Interaction: Asking Pemaret on the Cormaya ship about marlins without one in your backpack no longer leaves him mute. He now delivers his intended dialogue and properly rewards the wall trophy upon delivery of a fresh fish.
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Reward Message Formatting: Fixed an awkward double space that appeared in loot messages whenever opening a chest containing items without an article (such as stacks of gold coins).
NPCs & Economy
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King Tibianus Promotion Fix: Saying "yes" to King Tibianus when buying a promotion will no longer take your 20,000 gold coins and stall the conversation. The promotion is now granted immediately upon taking the gold.
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Stack Purchase Exploits Resolved: Corrected a bug where NPC trade windows only checked for the cost of a single item before dispensing a full stack of 100. Five shopkeepers across the world now verify the full stack price.
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Explorer Society Turn-Ins: Mortimer reliably purchases explorer brooches for 50 gold coins, and the Explorer Society now accepts the skull of Ratha for 250 gold coins as intended.
Monsters & Loot
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Monster Corpse & Decay Fixes: Corrected several monster definitions whose corpse IDs pointed to roofs and furniture, which previously caused defeated monsters to drop unopenable roof tiles. Additionally, six inverted corpse decay chains (which rotted into skeletons before turning into fresh bodies) have been restored to their proper sequence.
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Town Showcase Protection: Decorative showcase items and museum exhibits displayed across major cities now have placement and movement protection to prevent player theft.
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