Shakra
Position: god
Profession: None
Level: 1
Posts: 1
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Patch 1.3 - 26.07.2026
Patch Overview:
This update delivers one of our most requested quality-of-life features: a full Autoloot system, letting you collect your kills' loot automatically without ever opening a corpse. Alongside it, we've added a dedicated colored Loot Channel so you can clearly track everything you pick up. On the server side, we continued polishing our newly ported monsters and fixed a range of quest, NPC, and door issues.
New Feature: Autoloot
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Automatic Looting: You can now set your character to automatically collect loot from creatures you kill, so you no longer have to open every corpse by hand. Manage your loot list and preferences directly in-game through simple commands.
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Colored Loot Channel: A new dedicated channel now shows everything you loot, with color-coded messages that make it easy to spot rare and valuable drops at a glance.
Client Fixes
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Client Stability: Fixed a crash caused by a division-by-zero error that could occur during certain in-game calculations.
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Window Management: Resolved issues with resizing and minimizing the client window that could leave it in a broken or unresponsive state.
Monster Fixes & Balance
Building on last patch's large monster overhaul, we've continued refining the behavior of our newly added creatures:
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Combat Behavior: Fixed invalid "final attacks" on several new monsters so their death effects now trigger correctly, and corrected which creatures can and cannot be convinced or summoned.
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Broad Cleanup: Applied corrections across more than 200 monster files to standardize their attributes and ensure they behave exactly as intended.
Server Fixes
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Profession Requirements: Identified and added missing vocation restrictions to 58 items (including weapons and equipment), so gear can now only be used by the classes it was meant for.
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Doors: Fixed doors that would not close properly dissapearing items, along with several other doors that were not letting players pass through correctly.
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Killing in the Name of...: Fixed a bug that prevented the boss "The Bloodweb" from respawning after entering the teleport in the boss room.
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NPC Interactions: Corrected dialogue and trade behavior for the Djinn NPCs.
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Map Interactions: Resolved conflicts where multiple actions were assigned to the same objects on the map, fixing unexpected behavior when interacting with them.
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