Shakra
Position: god
Profession: None
Level: 1
Posts: 1
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Patch 1.2 - 19.07.2026
Patch Overview: This update introduces an updater system, allowing us to deploy smaller, faster fixes without requiring a full client download. Additionally, you can now track the server's online status directly within the client. On the server side, we have resolved numerous minor quest-related bugs and completed a massive refactor of all newly added monsters to ensure their full integration and intended behavior.
Client Fixes
- Updater Improvements: We have completely overhauled the client updater.
You will now see an "Update Client" button in the top menu that blinks red when a new update is available. We also increased the connection timeout to prevent downloads from failing on slower connections.

- Animations: Fixed a visual bug where water tiles (and other synchronized animations) were blinking or animating out of sync.
- Containers: The built-in container function will now properly recognize and ignore the Store Inbox. We also fixed an issue with the item sorting feature inside open containers.
- Client Stability: Fixed a crash that could occur if you clicked on the game interface before it had fully loaded.
- Links: Corrected the in-game account management and store links to properly point to the active website.
- Auto-reconnect: Fixed auto-reconnect issue.
- Sell all: Fixed issue If amount exceed x - client didn't sell anything.
Monster Overhaul & Rebalance
This patch includes a massive update to our monster database, touching nearly 300 different creatures to ensure they behave exactly as they should:
- Tibia 11+ Integration: Successfully ported and fully integrated hundreds of new monsters from newer Tibia versions (such as Asuras, Falcons, Cobras, Werelions, Werehyaenas, Bashmus, and more).
- Combat Mechanics: Standardized attributes and completely fixed invalid attack spells across the board. All ported monsters will now properly use their correct attack ranges, spells, and behaviors.
- Monster Corpses: Completely overhauled the decay stages and loot containers for all custom creatures. Their corpses will now hold loot correctly and naturally decay over time without glitching into the wrong items.
- Loot Rebalance: Rebalanced drop rates for the newly added monsters and corrected invalid loot tables. We also removed unintended 'tower shield' drops from various dragons and bosses.
Server Fixes
- New Outfits in shop: Added 8new outfits to the game: Frost Tracer, Armoured Archer, Flamefury Mage, Doom Knight, Celestial Avenger, Blade Dancer, Beekeeper, and Winged Druid.
- The New Frontier Quest: Fixed a bug in the Beaver mission (Mission 2) where players could incorrectly trigger the traps or lose their bait by clicking on the wrong objects.
- Map & Items: Fixed several ramps and stairs that were not letting players walk up or down correctly. We also added missing descriptions and properties to various new items (like the Daedal Chisel, promotion scrolls, and darklight items).
- Auto-Broadcasts: The server's automatic broadcast messages now include direct, clickable invite links to our Discord server.
- Gate of Expertise: Some of the newer doors with assigned actions other than level and expertise logic, were forcing level check where they shouldn't for example zao doors.
General Fixes:
- Fixed the teleport levers in the Dreamer's Challenge quest.
- Unified reward chests
- Corrected dialogue issues with NPC Maris in Fenrock.
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